Discrete Orange
A downloadable Game Boy Advance game
Discrete Orange is a homebrew game, for the Game Boy Advance.
It's a turn-based puzzle-platformer, with discrete movement.
RetroAchievements
I’ve made a set of RetroAchievements for the game. More info here.
Change log
v0.1b
- Demo #2, containing the same levels as the previous demo, but with an updated engine. No RetroAchievements support in this version.
v0.1
- Initial Demo #1, containing 10 levels.
This version was submitted to the GBA Jam 2024.
RetroAchievements are supported in this version.
Credits
- Concept, design & development: Tardigrade (https://tardigrade-nx.github.io/).
- Artworks: Tartiflette.
- Graphics: Grafxkid, used under licence CC0 (http://creativecommons.org/publicdomain/zero/1.0/).
- Sound effects: Shiru, used under licence CC0 (http://creativecommons.org/publicdomain/zero/1.0/).
- Title font: Grape Soda by jeti / fontenddev.com, used under licence CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/).
- Music:
- congusbongus, used under licence CC0 (http://creativecommons.org/publicdomain/zero/1.0/).
- JAM, used under licence Public Domain (https://creativecommons.org/publicdomain/).
This game was made using the butano library.
This project is not affiliated in any way with Nintendo. Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
Updated | 9 days ago |
Status | In development |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Author | Tardigrade |
Genre | Platformer |
Tags | 16-bit, 2D, Colorful, Cute, Game Boy Advance, Homebrew, Pixel Art, Puzzle-Platformer, Singleplayer |
Download
Install instructions
Open the .gba file in any Game Boy Advance emulator, or on real hardware with an appropriate device.
Development log
- Discrete Orange physical and digital release date! 🍊9 days ago
- New artwork for Discrete OrangeSep 02, 2024
- Discrete Orange v0.1 is out!Aug 17, 2024
- Trailer for Discrete Orange (GBA)Aug 05, 2024
Comments
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Woah, super comme projet!
Merci 😘
Encore bravo pour ce jeu que j'avais découvert avec la Jam, je viens de refaire la démo c'est top ! Il faut voir avec toi ou Gary de incube pour la possibilité de faire (ou plutôt refaire ) un live dessus et surtout la meilleure période pour vous en terme business 😉?
Salut et merci !
Je pense que le mieux pour ces aspects est de voir avec Gary. 😀
awesome, looking forward to full eventually
Thanks! 🍊
Final version should be out this year, in digital and physical.
Can't wait!
This is awesome! Btw did you use any specific color palette for the art?
Do you mean the cover art? I'm not sure since I'm not the artist who made it.
when is the full release date? Waiting for that digital version
It should be released this year.
Loved it! I got way too addicted to this game at magfest!
Thank you! ❤️
heyo! is there any gameplay difference in the updated engine??
There are quality of life improvements, such as: camera control with L/R, or more ergonomic menus.
This was a really clever and fun puzzle game. The unique movement was utilized well as the puzzles got increasingly more challenging throughout the ten levels. None of the puzzles were impossible, but were the right difficulty, ramping up as the game progressed. Cute art, sound design, music, and enemy designs. Absolutely recommend!
Thanks! I'm working on the full version currently, it should be out in 2025. 🍊
I'll be on the lookout!
Excellent puzzle game! If there's one change I would make, it would be allowing the player to move the camera left and right (within the ordinary automatic move boundaries) using L and R, remapping the "ghost view" to either B or SELECT.
Thanks! 🍊
You're right about moving the camera with L/R, it's actually already implemented in the current version of the game 😀. Ghost view is now mapped to B.
Very fun game! I donated $2 because I'm surprised it was free!
Thanks! 🍊