Discrete Orange
A downloadable Game Boy Advance game
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Discrete Orange is a homebrew game, for the Game Boy Advance.
It's a turn-based puzzle-platformer, with discrete movement.
RetroAchievements
Iโve made a set of RetroAchievements for the game. More info here.
Change log
v0.1b
- Demo #2, containing the same levels as the previous demo, but with an updated engine. No RetroAchievements support in this version.
v0.1
- Initial Demo #1, containing 10 levels.
This version was submitted to the GBA Jam 2024.
RetroAchievements are supported in this version.
Credits
- Concept, design & development: Tardigrade (https://tardigrade-nx.github.io/).
- Artworks: Tartiflette.
- Graphics: Grafxkid, used under licence CC0 (http://creativecommons.org/publicdomain/zero/1.0/).
- Sound effects: Shiru, used under licence CC0 (http://creativecommons.org/publicdomain/zero/1.0/).
- Title font: Grape Soda by jeti / fontenddev.com, used under licence CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/).
- Music:
- congusbongus, used under licence CC0 (http://creativecommons.org/publicdomain/zero/1.0/).
- JAM, used under licence Public Domain (https://creativecommons.org/publicdomain/).
This game was made using the butano library.
This project is not affiliated in any way with Nintendo. Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
Status | In development |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Tardigrade |
Genre | Platformer |
Tags | 16-bit, 2D, Colorful, Cute, Game Boy Advance, Homebrew, Pixel Art, Puzzle-Platformer, Singleplayer |
Download
Download NowName your own price
Click download now to get access to the following files:
Discrete Orange (v0.1) (Demo 1 with RetroAchievement support).gba 1.9 MB
Discrete Orange (v0.1b) (Demo 2 with updated engine).gba 1.4 MB
Development log
- New artwork for Discrete OrangeSep 02, 2024
- Discrete Orange v0.1 is out!Aug 17, 2024
- Trailer for Discrete Orange (GBA)Aug 05, 2024
Comments
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heyo! is there any gameplay difference in the updated engine??
There are quality of life improvements, such as: camera control with L/R, or more ergonomic menus.
This was a really clever and fun puzzle game. The unique movement was utilized well as the puzzles got increasingly more challenging throughout the ten levels. None of the puzzles were impossible, but were the right difficulty, ramping up as the game progressed. Cute art, sound design, music, and enemy designs. Absolutely recommend!
Thanks! I'm working on the full version currently, it should be out in 2025. ๐
I'll be on the lookout!
Excellent puzzle game! If there's one change I would make, it would be allowing the player to move the camera left and right (within the ordinary automatic move boundaries) using L and R, remapping the "ghost view" to either B or SELECT.
Thanks! ๐
You're right about moving the camera with L/R, it's actually already implemented in the current version of the game ๐. Ghost view is now mapped to B.
Very fun game! I donated $2 because I'm surprised it was free!
Thanks! ๐