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I have been trying to figure out how to do tile collision in butano but it is not working out very well. Do you have any resources or guides you can recommend?

:D

You may already know the Butano doc: https://gvaliente.github.io/butano/index.html

Butano comes with very useful examples as well. You might want to check the "Map Collision" one. https://gvaliente.github.io/butano/examples.html

If you still have questions, you can ask in the gbadev Discord, there's a #butano thread. https://gbadev.net/

Good luck!

Woah, super comme projet!

Merci 😘

Encore bravo pour ce jeu que j'avais découvert avec la Jam, je viens de refaire la démo c'est top ! Il faut voir avec toi ou Gary de incube pour la possibilité de faire (ou plutôt refaire ) un live dessus et surtout la meilleure période pour vous en terme business 😉? 

Salut et merci !

Je pense que le mieux pour ces aspects est de voir avec Gary. 😀

awesome, looking forward to full eventually

Thanks! 🍊

Final version should be out this year, in digital and physical.

Can't wait!

This is awesome! Btw did you use any specific color palette for the art?

Do you mean the cover art? I'm not sure since I'm not the artist who made it.

when is the full release date? Waiting for that digital version

It should be released this year.

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Loved it! I got way too addicted to this game at magfest!

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Thank you! ❤️

heyo! is there any gameplay difference in the updated engine??

There are quality of life improvements, such as: camera control with L/R, or more ergonomic menus.

ah! I chose the retroachievements version (older engine) and had a blast with the game! amazing work, thanks!!!

👍

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This was a really clever and fun puzzle game. The unique movement was utilized well as the puzzles got increasingly more challenging throughout the ten levels. None of the puzzles were impossible, but were the right difficulty, ramping up as the game progressed. Cute art, sound design, music, and enemy designs. Absolutely recommend!

Thanks! I'm working on the full version currently, it should be out in 2025. 🍊

I'll be on the lookout!

Excellent puzzle game! If there's one change I would make, it would be allowing the player to move the camera left and right (within the ordinary automatic move boundaries) using L and R, remapping the "ghost view" to either B or SELECT.

Thanks! 🍊

You're right about moving the camera with L/R, it's actually already implemented in the current version of the game 😀. Ghost view is now mapped to B.

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Very fun game! I donated $2 because I'm surprised it was free!

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Thanks! 🍊